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About Varied / Hobbyist Member Kev The RevMale/United Kingdom Recent Activity
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Zombie-Pacman's Profile Picture
Kev The Rev
Artist | Hobbyist | Varied
United Kingdom
Current Residence: Glasgow, Scotland
Favourite genre of music: Punk (REAL Punk, ie pre-1983), Two-tone...a bit of Classical for when I'm feeling arty, and some disco when I want to dance
Favourite style of art: Communist Propaganda Posters, Stencils and Sprite Art
MP3 player of choice: One that effing works, dammit!
Favourite cartoon character: Spike Spiegel. Men want to be him, and women want to...well, I don't know. I'm not a woman
Personal Quote: Sticks and stones may break my bones, BUT I'LL KICK YOUR ARSE AT TEKKEN!
I've been playing video/computer games for the last 30 years. I still have every console and computer I have ever owned, and I have favourites on each of them. But none of them could possibly have prepared me for this. Everything about this game is stunning. The amount of artwork that went into this, I've explored the environments of games before, but only with the intent of searching for loot. With this game, I'm examining the texture of the bricks on buildings hidden behind torn posters. I remember playing Halo for the first time and admiring the grass texture, Bioshock Infinite takes that to the nth level.

Playing the game, it's a Bioshock game, but only in spirit. The claustrophobic corridors of it's predeccessors make way for large open expanses that you fear to stand still in for too long, as shots can come from any angle. The weapon system has also had a tweak, bringing in a Halo-esque two-weapon system. At first I thought this was a bit of a handicap, until I realised there was more than enough ammo kicking about the game for any weapon I selected. Elizabeth, possibly the most well-written video game character ever, also reverses the typical escort-mission npc character; far from being slow and unable to defend herself, she is invincible and constantly comes to YOUR aid. She, in effect, is escorting YOU. A bond is created between the two of you the likes of which has rarely been seen in games.

Then there's the actual story...that ending. I had to switch the Xbox off, make a cup of tea, and have a think about it. Was it a good or a bad ending? Is there an alternative, like previous Bioshocks have offered? I eventually came to a conclusion, which has since been proven correct. All I will say is it DEMANDS a second playthrough, which I am currently engaged in; this time I'm looking even more intently at the details.
  • Mood: Wow!
  • Listening to: Bioshock Infinite Soundtrack
  • Reading: All New X-Men
  • Watching: Doctor Who
  • Playing: Bioshock Infinite
  • Eating: Baked Tatty
  • Drinking: Water.

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jademacalla Featured By Owner Sep 1, 2013
Thanks very much for the Watch! :salute:
Zombie-Pacman Featured By Owner Sep 3, 2013  Hobbyist General Artist
No worries, you're doing God's work man. :)
TMZCor Featured By Owner Apr 12, 2013  Professional Writer
You're better than most - probably because you put serious time into your art.
(But being "better than average" here on dA, and racking up :+fav:s or page views will never be a reliable indicator of much.)
I bet you're the last one who can see how much more confident the work is your gallery is getting, then-to-now. Keep pushing on. Keep being so courageous in your composition and execution techniques...!
Zombie-Pacman Featured By Owner Apr 12, 2013  Hobbyist General Artist
Thanks for the words, man. Today's been a weird one, between being awarded a Daily Deviation and selling a painting (the Hunter S Thompson stencil), I've been trying (and failing) to keep a straight face. Right now, I'm looking at projects/canvases I've lined up and planning the time I devote to them; it's all I can do. If I could only value my work properly, I don't know, I might be able to make a living out of it. That's the dream, anyway.
TMZCor Featured By Owner Apr 12, 2013  Professional Writer
Holy bovine, I hadn't even seen the DD. That almost makes it sound as if I knew what -I- was talking about.
But enough about basking in the glow of your success...

I really doubt anyone "value[s] their work properly" as of a single celestial moment. It's a learned behavior - no matter what those critical voices say (that sound a lot like, um, this person or that one). When I have a paycheck coming in again I'll be looking real hard at your prints - and it's a good era for selling things online or in person, so I hope it'll be easier to get to the point of "making a living out of it" for you young turks than it ever would've been for your elders.
Zombie-Pacman Featured By Owner Apr 18, 2013  Hobbyist General Artist
Cheers for the words, mate. The DD has boosted morale quite a bit, I'm trying to get enough work together to hold an exhibition somewhere. "Unfortunately", people keep buying my stencils (at a cheap price, I may add); a friend commented that I'm possibly the only artist in existence to complain about people buying their work.

But I see selling them now as a short-term goal; money in my pocket, and a short-lived morale boost...organising an exhibition and bumping the prices up, getting my name out there and watching commissions roll in as friends of the buyers see my work on living room walls and are referred to me, and the potential for going self-employed. THAT'S long-term. Just hopefully not TOO long-term.
The-Jam-Factory Featured By Owner Nov 27, 2011  Professional General Artist
Thanks for the fave........
philly808 Featured By Owner Sep 1, 2011
Thanks for the fav!
elninja Featured By Owner Aug 25, 2011  Student Photographer
Your airbrush artwork is truly awesome, wanna join the Nation?
Zombie-Pacman Featured By Owner Aug 26, 2011  Hobbyist General Artist
Cheers, and willdo :D
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